COURSE MODULE

Module 1. Introduction to The audio Department

  1. Sound designer
  2. composers
  3. Arranger
  4. recording Engineer
  5. Sound Editor
  6. Foley Artist

Module  2. Music Production

  1. Rhythm, Tempo, Time Signature
  2. Scale, Chords and melody
  3. Instruments and vocal Classification
  4. Acoustic sounds and synthetic sounds
  5. Music Genres,
  6. Instrumentals, songs and film Scores
  7. Creating rhythm patterns in DAW
  8. Creating melody in DAW
  9. Arrangement and layering

Module 3. Physics and Psychophysics

  1. The Educated Ear
  2. Frequency and pitch
  3. Amplitude and loudness
  4. Threshold of listening and threshold of pain
  5. Octave
  6. Harmonics  and Overtones
  7. Equal loudness principle
  8. Phase
  9. Timbre (pure tone)
  10. Sound Envelope
  11. Pure and Complex waveform
  12. The Educated Ear

Module 4. Acoustic

  1. Spatial hearing
  2. Precedence effect
  3. Resonance
  4. Absorption, reflection, diffraction, diffusion

Module 5. Recording Equipment

  1. Microphone (Dynamic and condenser)
    1. Frequency Response
    2. Sound Pressure Level
    3. Signal to Noise ratio
    4. Sensitivity
  2. Audio console (Analog and digital)
  3. A/D and D/A converters
  4. DAW
  5. Loudspeakers
  6. Cables

`

Module 6. Analog and Digital Sound

  1. Digital data (sampling and bit depth)
  2. Audio formats and compression
  3. Sample rates and bit depth for various audio formats

Module 7. DAW workflow

  1. Understanding the DAW interface
    1. Types of Tracks in DAW
    2. Routing
  2. Recording process in DAW
  3. Using VST’s in DAW
  4. Editing in DAW

Module 8. Recording

  1. Mono recording
  2. Stereo Recording
  3. Recording vocals and instruments
  4. Line Recording

Module 9. Mixing

  1. The mix window
  2. Signal Processors
    1. The Equalizer and its types
    2. Introduction to compressors and its use
    3. Reverbs and Delays
    4. Chorus and other effects
  3. Panning
  4. Grouping of tracks
  5. Inserts and Sends
  6. Finalizing/summing

Module 10. Mastering

  1. Mastering concepts
  2. Tonal Balance
  3. Dynamic Depth
  4. Stereo Image
  5. Limiters